A new planet every half hour

Every 30 minutes Planetnoise generates a new set of planetary textures (Colormap, Bump Map Spec Map) which can be used for your sci-fi worlds.

Click-drag on the planet to rotate it, use the mouse wheel to zoom in/out and enjoy going boldly where no one has gone before.

You can download some pre-built binaries:

Command line parameters

	planetnoise -t NEW||.texjson file (default NEW             )
            -p output_path                     (default .               )
            -f image filename                  (default random-generated)
            -n num (generate r images)         (default 1)
            -w set width in pixels (height is width / 2 ) 
            -x Perlin|RidgedMulti|RidgedMulti2|Billow|Voronoi algorithm for first layer when random  
            -y Perlin|RidgedMulti|RidgedMulti2|Billow|Voronoi algorithm for second layer when random  
            -e Generate a pseudo-earthlike planet instead 
            -l  Set sea level between -0.9 (almost no sea) to 0.9 (waterworld)
            -i  Set ice level between -0.9 (glacier world) to 0.9 (almost no ice)
            -h this screen 

Available presets: 

ALIENPEAKSVORONOI  CANYON_01  CHUNK  CLOUD  DESERT  
DESERT2  DESERT_CREAM  DESERT_REDDISH  EARTHLIKE_01  EARTHLIKE_01_1  EARTHLIKE_02  
EARTHLIKE_03  EARTHLIKE_04  EARTHLIKE_10  EARTHLIKE_11  EARTHLIKE_12  EARTHLIKE_ISLAND  
EARTHLIKE_REALISTIC  FUNKYCLOUD  GASGIANT21  GASGIANT22  GASGIANT2OK  GASGIANT3  
GASGIANT4  GASGIANT5  GASGIANTOK  GASGIANTORIGINALOK  GLACIER  HOTHOUSE  
ICEBALL  MULTILAYERED_EARTHLIKERND  OUTRE  OUTRE2  OUTRE4  POSTGARDEN  
POSTGARDEN_3  PREGARDEN  PREGARDEN2  PREGARDEN3  ROCKBALL  ROCKBALL_02  
ROCKBALL_03  


Sample usage:

# create a fully random planet texture and generates json file
$ planetnoise

# create an earthlike planet with less water than ours
$ planetnoise -e -l -0.2

# create an earthlike planet under an ice age
$ planetnoise -e -i -0.3

# creates a planet texture using EARTHLIKE_REALISTIC template
$ planetnoise -t EARTHLIKE_REALISTIC

# creates a planet texture using an external json file, specifying output path and prefix name
$ planetnoise -t my_texture.texjson -p ./destination -f myprefix




	

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