I've started writing a game engine (using openGL) in C :)
I worked on this about 8hrs now, i have figured out how to resize the viewport / keep everything intact afterwards
I currently try to get an interaction system running that works like, press button => handler get called.
idk if this is a good approach to do it, but I need some approach to get input, to create a "movement system"
I mainly have no clue how to do collision etc, but I hope i will figure it out